Agones
sandbox
First Research Pass
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First Research
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Tech Writing
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Approval
Editorial Verified
First Research Pass Completed: Initial facts, key features, and documentation links have been gathered. Detailed technical writing and synthesis are currently in queue.
Overview
Agones is a library for hosting, running and scaling dedicated game servers on Kubernetes.
Key Features
Define a single GameServer, and/or large game server Fleets within Kubernetes - either through yaml or via the API
Manage GameServer lifecycles - including health checking and connection information
Fleet Autoscaling capabilities that integrate with Kubernetes’ native cluster autoscaling
Gameserver specific metric exports and dashboards for ops teams
Use Cases
Hosting multiplayer games requiring dedicated servers on Kubernetes.
Getting Started
Check out the official documentation on the Agones website at agones.dev.
Recent Updates
Active development and continuous updates via GitHub releases.
Did You Know?
Agones is derived from the Greek word agōn which roughly translates to ‘contest’, ‘competition at games’ and ‘gathering’.